Make an impact with every step you take!

Make an impact with every step you take!

Make an impact with every step you take!

trundl — the walking app that turns your everyday walks into charity donations and more! Becoming a trundlr means you’re instantly an active part of a UK-wide force for good. A membership where you belong to a like-minded community that’s making a difference for a range of UK outdoor and mobility causes with every walk.


I had the pleasure of connecting with Samuel Olsson, a Startup Advisor specialising in assisting App Entrepreneurs. Cleo, the visionary behind the RitYOUal App (Rise Ritual), graciously recommended me as a UX/UI Designer to Kurve. Subsequently, 

Kurve engaged my services for a project involving one of their clients, trundl, a charity walking app. 

trundl — the walking app that turns your everyday walks into charity donations and more! Becoming a trundlr means you’re instantly an active part of a UK-wide force for good. A membership where you belong to a like-minded community that’s making a difference for a range of UK outdoor and mobility causes with every walk.


I had the pleasure of connecting with Samuel Olsson, a Startup Advisor specialising in assisting App Entrepreneurs. Cleo, the visionary behind the RitYOUal App (Rise Ritual), graciously recommended me as a UX/UI Designer to Kurve. Subsequently, 

Kurve engaged my services for a project involving one of their clients, trundl, a charity walking app. 

For full Portfolio-Experience please check out the Desktop Version

Description

trundl, a charity walking app, was in need of a product and messaging review and optimising their app store presence

trundl, a charity walking app, was in need of a product and messaging review and optimising their app store presence

Collaborators

Role

Sara Tenti (Copy Writer),

Samuel Olsson (App Growth Marketing & Startup Advisor for App Entrepeneurs)

UX Researcher, Brand Desinger, UI Desinger

Solution

UXR, Product Review, Stakeholder Presentation, App Store Slides

UXR, Product Review, Stakeholder Presentation, App Store Slides

Tools Used

Figma, Figjam, Slack, Notion, Google Doc, Google Meet, Illustrator

Figma, Figjam, Slack, Notion, Google Doc, Google Meet, Illustrator

Role

Collaborators

UX Researcher, UX Designer, UX Writer, Graphic Designer

Hanna Kravets

Dates

December 2023 - January 2024

December 2023 - January 2024

Research Methods

JTBD-Interview

Brand Comparison Chart

Secondary Research

Visual Competitive Analysis

Target Users

trundl users

Active Users

User in the UK with active interests

Understand JTBD with Interviews and optimise messaging

Review costumer experience (UX) from first impression to Key Conversion in app

Product review, suggestions to the design and development team for each aspect of the app

Review Monetisation Strategy and costumer journey

DISCLAIMER

Due to budget constraints, the Design Thinking process for this project extended only until the ideation phase. This limitation was acknowledged, given the project’s primary emphasis on elevating the overall user experience.


While we've extracted valuable insights from our secondary research on B2B metrics, the core emphasis of this project is specifically on B2C.

Background Research - Research Goals

Understand the Job to be done through interview to optimise messaging and more.

Understand the Job to be done through interview to optimise messaging and more.

Job To Be Done

Job To Be Done

01

01

Get Insights on current Monetisation and Branding Strategy to improve for the future.

Get Insights on current Monetisation and Branding Strategy to improve for the future.

Monetisation & Branding

Monetisation & Branding

02

02

Compare market visual aspects and range to dominate competitors.

Compare market visual aspects and range to dominate competitors.

Market Competitors

Market Competitors

03

03

Understand the users habits, feelings and thoughts on charities and their activities

Understand the users habits, feelings and thoughts on charities and their activities

Tasks

Tasks

04

04

Secondary Research

45+

45+

is the age range of trundl's B2C audience

is the age range of trundl's B2C audience

14

14

of company members as clients of trundl

of company members as clients of trundl

2

2

top reasons to use trundl: donating to charities and feeling motivated to be more active

top reasons to use trundl: donating to charities and feeling motivated to be more active

Brand Comparison Chart

Conclusions:


Charity Miles emerges as the most prominent direct competitor in the realm of charity walks, given its direct integration with Strava. Strava, a straightforward fitness app, connects with various apps, devices, and brands, enabling users to track their fitness goals. The target audience of Charity Miles aligns more closely with Trundl than that of Strava.


Sweatcoin, while a formidable competitor, does not fall into the category of direct competition. Users have the option to accumulate Sweatcoins, redeemable for various products, services, and gifts. Their presentation on “how it works” proved to be the most insightful and easy to understand.

Strava

Ramblers

Sweatcoin

Charity Miles

Visual Competitive Analysis

STRAVA is doing an amazing job UI-Wise. It gives the user various possibilities to track their activity while keeping it easy to understand. I was able to navigate easily through the app and understood the features, found elements such as the community and various activity part fast and I quickly understood how their website works. Since it is not a charity walk app, it is not a direct competitor of trundl however, lots of trundl users are using STRAVA for running and sport activities. You can connect the app with your health kit form your iPhone.

STRAVA is doing an amazing job UI-Wise. It gives the user various possibilities to track their activity while keeping it easy to understand. I was able to navigate easily through the app and understood the features, found elements such as the community and various activity part fast and I quickly understood how their website works. Since it is not a charity walk app, it is not a direct competitor of trundl however, lots of trundl users are using STRAVA for running and sport activities. You can connect the app with your health kit form your iPhone.

While Charity Miles is trundl’s biggest competitor on the market in terms of charity walking, it still has potential to enhance their user interface more. The navigation is simple but the possibilities are limited. While you can choose from different activities while tracking, it was still hard to navigate through the app. The sponsor feature left me confused and the community part is limited.

Also the ad in the background while tracking is more annoying than beneficial. They might use the space for sponsors to finance the app but at the same time they are using a lot of data in the registration process which costs more.


While Charity Miles is trundl’s biggest competitor on the market in terms of charity walking, it still has potential to enhance their user interface more. The navigation is simple but the possibilities are limited. While you can choose from different activities while tracking, it was still hard to navigate through the app. The sponsor feature left me confused and the community part is limited.

Also the ad in the background while tracking is more annoying than beneficial. They might use the space for sponsors to finance the app but at the same time they are using a lot of data in the registration process which costs more.


White

FFFFFF

Charity Miles Green

0fc470

Black

000000

White

FFFFFF

Strava Orange

FC4C01

Black

000000

Sweatcoin Purple

5f34ba

Sweatcoin for good Orange

fd8b7b

Sweatcoin for good Blue

052655

Sweatcoin changed their user interface throughout the years. It was easy to navigate through the screens and I liked the playful and dynamic home screen. Since it is not a direct competitor for trundl, as the user can use Sweatcoins also to buy things, it still does an incredible job on the user interface. With the wider possibilities it still keeps it simple and easy to understand. They also did an amazing job explaining how it works on their website.

Sweatcoin changed their user interface throughout the years. It was easy to navigate through the screens and I liked the playful and dynamic home screen. Since it is not a direct competitor for trundl, as the user can use Sweatcoins also to buy things, it still does an incredible job on the user interface. With the wider possibilities it still keeps it simple and easy to understand. They also did an amazing job explaining how it works on their website.

JTBD - Interview and Main Key Take Aways

Being Active

It motivates users to stay active by making every walk a giving opportunity

User feels in control

Non-discruptive app

Benefits

Affordability

Feel good factor

Progress awareness

Heightened outdoor time enjoyment

Community

Trundl Users

Charity > competition against others

Charity

Charity giving is most loved

Easy

Seamless

One signle plattform

Value Proposition Canvas

Based on that, I was able to create Jobs-To-Be-Done (JTBD) stories.

JTBD-Stories

The value proposition canvas helps us identify the jobs that have to be done according to the results from the JBTD Interview, which are decluttered in the Affinity Map.
The templates allow us to create the following JTBD-Stories derived from the value proposition canvas.
These stories can be edited and extended since they evolve much slower than we think.

When_____________

I want to__________

So I can_________

(Situation)

(Motivation)

(Expected outcome)

They would like to__

When_____________

(verb)_________

(Situation)

(Motivation)

(Action derived from motivation)

When the costumer wants to record where they go, they want to get an overview on their progress, feeling satisfied by having a summary.

When the costumer wants to compete against themselves, they want to become a better version of themselves and feel motivated to take action.

....

When the costumer wants to go for walks, we want to motivate the user, so we can build an emotional relationship with them and ensure they keep using our product.

When the costumer wants to donate to charities, we want to make sure they feel informed, can do it easily and feel good about themselves, so we establish our mission at trundl.

...

With the brand strategy derived from Kurve’s team’s previous research, these JTBD stories not only enhance but also expand the task framework.

User Journey Map

Conclusions:


While Trundl does have presentation decks about their audience background, unfortunately, they didn’t contain any customer journeys.


After a small revision on Sara’s side, I added HMW statements that helped me formulate two different problem statements.


We focused here on two phases throughout the journey.

Main HMW Statements were:


"HMW encourage users to trundl also in non sporty activities?"
"HMW promote the app in a way for everyone and not only active users?"
"HMW encourage trundl users based in the city to use the app also for non sporty activities?"

"HMW design the CO2 feature in a way that it will be used more?"
"HMW clarify that the CO2 feature is not only for a car swaps?"

Problem Statement

Active trundl users, need to find a a way to discover and use the CO2 Feature, because the insights of the carbon savings are interesting and will keep the user engaged with our app.

Problem Statement

Non-active people who are interested in charities, need to find a way to learn about trundl and its charity walk contributions, because you can use our app also in non sporty activities such as going to the post office.

Design Opportunities

HMW design the CO2 feature in a way it will be used more?

HMW encourage users to trundl also in non sporty activities?

HMW promote the app in a way for everyone and not only walkers? (dog owners, families, young people detoxing from social etc.)

 It’s crucial to note that although the project didn’t heavily emphasize UI, these Problem Statements and Design Opportunities are invaluable for Marketing Experts and Brand Strategists, providing a creative boost within their domain of expertise.

Ideation and Sketches


The sketches in the ideation phase served as more inputs and feedback from the perspective of a Product Designer than as a definite solution.


• The challenging aspect was to analyze the current app screens, even though I couldn’t access the app since it is not available in any app store outside of the UK. Fortunately, Sara assisted me by capturing screenshots of all the app screens and sharing them with me on the Figjam Board.

Rewrite Sentence:


Curious about your carbon savings?

Check out carbon savings!

Track your carbon savings!

Track my carbon savings!

....

Rewrite Sentence:


How much carbon do you want to save?

How many kg of CO2 do you want to save?

...


KG of carbon savings

KG of CO2


Information Pop-Up how much KM are KG in CO2

Search for charities

Search Bar in between “Select all charities” - Button

Carbon Saving:

123 CO2kg

To work

To work

Chores

Go!

With Partner

Pop-Up with possibility to define their Trundl contribution - multiple selection possible

Give user full control to define their trundl contribution with + button

In Nature

Hiking

Running

Running

Walking

Pop-Up with tracking what kind of activity the user is trundling after pressing “Go trundling”

Small information pop-pop-ups on each variation

Go!

Give user possibility to create own goals

such as:

km walked with dog

time apart from social media

time spent with family

....

Choose an Icon

Choose an Icon

Walk With Dog

Choose an Unit

Choose an Unit

Write down your goal

Example: walk with the dog....

Drop down button

Drop down button

km

km

0

0

Set My Goal

Your Goal:

Set up your own goal

Set up goal

Set up goal

Set up personlised goals if you want to track how much you walked with your dog or spent time away from social media!

Set up personlised goals if you want to track how much you walked with your dog or spent time away from social media!

Stakeholder Presentation

Shortly before the concluding Stakeholder Meeting, where the outcomes of the ongoing research were to be presented, Samuel, Sara, and I convened to discuss all findings. We delved into adjustments from Sara’s perspective, her contributions (such as UGC Scripts and Copy Suggestions), and outlined the subsequent roadmap/framework, including the design of the App Store Slide.

Stakeholder Presentation

Shortly before the concluding Stakeholder Meeting, where the outcomes of the ongoing research were to be presented, Samuel, Sara, and I convened to discuss all findings. We delved into adjustments from Sara’s perspective, her contributions (such as UGC Scripts and Copy Suggestions), and outlined the subsequent roadmap/framework, including the design of the App Store Slide (as detailed later in this case study).

App Store Slides


Alongside my collaborative research with Sara and Sam, the App Optimization Team conducted their investigation on crafting optimal copies to enhance the presence of the Trundl app in the Apple and Google Play Store.


I designed multiple versions of the slides for A/B testing to be conducted, aiming to select the best option for the first, middle, and last slide. Additionally, I scaled the slides to different sizes following the Apple Store guidelines.

Next Steps

Next Steps

• Re-iterate sketches and draw first Low-Fidelity wireframes/prototypes for testings


  • Implement new branding slogan from collected insights


  • Wireframe Mid- and High-Fidelity prototype with results of testing


  • Find UGC Influencer and create scripts

Learnings

Learnings

Received valuable feedback from Tess, our stakeholder, guiding improvements in my role as a UX designer. Unfortunately, direct stakeholder engagement was missed due to communication through Samuel. Although I had access to extensive research material, active participation in Sara's secondary research would have enhanced my understanding.


Despite these challenges, I am excited about contributing to the project, highlighting the benefits of the design thinking process. The collaboration with Sara and Sam was delightful, and I look forward to more curated projects at Kurve!

<—Previous

Next —>

<—Previous

Previous

Next —>

Next

©Aleksandra Janicijevic

All rights reserved

j.aleksandra@live.de

Lisbon - PT

©Aleksandra Janicijevic

All rights reserved

j.aleksandra@live.de

Lisbon - PT

©Aleksandra Janicijevic

All rights reserved

j.aleksandra@live.de

Lisbon - PT

©Aleksandra Janicijevic

All rights reserved

j.aleksandra@live.de

Lisbon - PT